Tuesday, June 15, 2010

E3 2010

With the hype machine for video games active so far in advance of releases it's not rare for me to get interested in a title and then completely forget about it by the time it launches. When I was younger and I used to subscribe to several game magazines at a time I used to follow the PR progress of games I was interested in. These days (especially as part of the industry myself) I don't partake of the hype buffet, rich and bountiful though it may be. Still, it's hard not to notice some of these titles around E3 times, especially when they're on display. It would be like going to the beach to get some sun and failing to notice that you're also surrounded by gorgeous women.

So in an effort to catalogue the beauty I see before me and to hopefully remember them later, I'm going to use this post to grab links to various E3 items of interest. I guess it's my way of saying to these games "I'd hit that."

Metroid: Other M's E3 Trailer - The Prime games weren't bad, but console FPS isn't my thing. This looks like a good compromise and from a talented development team as well. No Ninja Gaiden dial-a-combos though please.

Portal 2 Trailer: The Bitch Is Back - Portal 2 has a long way to go to even get close to the original, but it doesn't mean I'm any less interested.

Medal Of Honor's Singleplayer Trailer: Quadbikes At War - If the new MoH can do what the Call of Duty: Modern Warfare games did for game play without being as vapid then they've already made an improvement.

Zelda: Skyward Sword's Debut Trailer - While some are undoubtedly better than others, Zelda games are always well executed and fun. Being the first one specifically designed for the Wii should make this a good one to bet on.

Epic Mickey -Warren Specter is a very prominent figure in my personal pantheon on gods. The fact that he's able to take something as routine as Mickey Mouse and put a new and interesting spin on it is testament to his genius.

Dead Rising 2 - The only thing that sullied the first game was the whole time limit mechanic. If that's gone then let the zombie smashing begin.

Kid Icarus: Uprising - I probably won't play this due to it's being on a handheld, but the first Kid Icarus game in 25 years bears mentioning.

Bulletstorm - Ok, so the game sounds like it was written by a 13 year old boy, but you cannoy deny the sheer unadulterated fun present in the action here.

Crysis 2 - Many shooters strive to feel like big budget action movies that you play, the first Crysis delivered ... right down to the bad dialog and acting. The point is that the game play and the cinematic experience were solid. I don't use the term "rollercoaster ride" lightly, but it certainly was and I'm hoping for more of the same in the sequel. That and a reason to upgrade my PC.

Xbox Live: Summer of Arcade - Mainly interested in Limbo and Monday Night Combat here. Unfortunately the Castelvania doesn't thrill me, although nothing short of a new Symphony of the night is likley to.

Hydrophobia - It's gotten some good press. Looks like a decent action/adventure title with a gameplay twist.

Journey - I never played Flower, but flOw was good and these guys are seriously on the cutting edge of the "Games as Art" debate.

Dust - I don't know that Eric Chahi has done anything notable since Another World (aka Out of This World), but he's a visionary to be sure and this looks very interesting.

Insanely Twisted Shadow Planet - I think it must only be before or after something becomes popular that it can be truly artistic. When one is concerned with being pleasing to the broadest audience possible the results feel homogenized. That indie game developers are resurrecting nearly dead 2D game types and using the technology of today to put such amazing artistic and game play spins on them is exactly what I hoped would happen to gaming. Sure they do it partly out of necessity with smaller budgets and teams meaning less cutting edge graphics, etc., but they make up for it by being daring in other ways and since they aren't on the cutting edge they're already in a niche and can therefore get away with it. Sorry ... bit of a diatribe there, but this is one of those games like World of Goo, Limbo, and Canabalt that does so much while being simple by comparison to big budget gaming.

Star Wars: The Old Republic - I'd be remiss if I didn't mention my own game. Let me just say that as cool as it looks, it's way cooler in person :)

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