Monday, December 27, 2010

More ... Faster


I had a high school history teacher who used to say that “cutting corners was the American way”. He’d say this whenever we’d try to get away with something in class like taking a shortcut on an assignment, but he meant it in the broader sense as well. As a music fan (and sometimes snob) I’ve been known to lament so-called “mainstream” music versus lesser known, often independent alternatives. In this day and age however, even the indie bands are mainstream and the distinction between what I like and don’t like can’t be so obviously classified by pop or not.

When I was in high school I used to listen to what we then called “Modern Rock”. In retrospect this was a term that could have been applied to anything produced roughly between Nirvana’s “Nevermind” and Radiohead’s “OK Computer” in the 90’s. My particular pickiness at the time was with the” authenticity” of the music I was listening to. Synth’s made me want to vomit, drum machines filled me with rage. If you couldn’t reproduce it faithfully without machines, I didn’t want to hear it. It was my first act of music snobbery. This all changed however as I entered college and I was opened up to Industrial music. Suddenly those synths weren’t so bad, a drum machine had its place and as long as they were put to use making dark and/or heavy beats, I was fine. These were personal tastes for the most part; it wasn’t until after college that I truly began to move into the realm of pure music snobbery.

I think it was an album by The Vines that first turned me on to the fact that mainstream music was just a watered down approximation of lesser known independent bands or older, forgotten bands. I remember distinctly hearing what sounded a lot like riffs inspired by the band Failure in that Vines album and it annoyed me. Here was this band that had come out of nowhere and was making headlines and appearing on the cover of magazines, while Failure had barely even gotten radio play during their stint in the 90’s. It annoyed me because Failure was an excellent band, better than The Vines for sure, and if people were willing to give The Vines so much of their time then why hadn’t Failure shared the same success? For sure most of the answer lies in marketing, but it wasn’t as if Failure were on a no-name label. Granted Slash Records was never Warner’s top pick for sinking money into, but that wouldn’t have stopped them from giving Failure a top-notch media blitz had they felt it worthwhile. If not the label then what, what was the reason why a band like The Vines got promoted in its day over a band like Failure from the 90’s when everything seemed up for grabs?

It all comes back to cutting corners and the collective unconscious of the American consumer. Americans always want more and they always want it faster. Call it capitalism, call it nationalism, call it consumerism, whatever, Americans don’t have time to wait; they want it all and they want it yesterday. To this end, anything that stands in the way of obtaining these goals is viewed as a hindrance.

So how does this apply to music? How does this explain why seemingly mediocre bands make it big while technically better bands never get noticed? If we take as a given that Americans want more … faster and we assume that musical entertainment is one of the things they want more of, then we can start to paint a picture that makes sense. Using the (regrettably imperfect) example of The Vines vs. Failure, we will assume that The Vines allow the music listening public to get their entertainment easier than Failure and are therefore easier to market. Why are they easier to market? Why do they appeal to people in less time than Failure, therefore making them the path of least resistance? The answer is that they’ve allowed their sound to be what I called “watered down”.  If we assume that a watering down of one’s sound is the prime requisite for making it big (or at least a contributing factor in being marketable) then what exactly does it mean to be watered down?

Watering down means providing the fewest barriers to entry and thus allowing people to access more of your music faster. What is a barrier to entry when it comes to music? The simplest way to describe it would be to say that a barrier to entry is anything out of the ordinary that might cause someone to pause and consider their thoughts or feelings regarding said piece of music. If we work from the assumption that people like things that they are familiar with then we can assume that something that provides the fewest barriers will be easily recognizable. In music, this is why (for me at least) it seems as if most mainstream bands sounds the same, usually within their own genre, but often between them as well. The average person picking up that album by The Vines is going to instantly be in touch with what they’re hearing. They aren’t going to have to consider whether they like it, they aren’t going to have to listen to it repeatedly in order to pick up on the nuance. They’re going to find something they like immediately, be entertained, and move on; more … faster. On the reverse, if they listen to the Failure album (let’s take something really accessible like “Magnified”) they are going to like most of it, but when a song like Small Crimes comes on, they’re going to be challenged by its meandering down tempo, it’s longer than average length, it’s use of a fade out/in two thirds of the way into the song, and it’s general sonic uniqueness. Anything challenging is going to keep the average listener from getting more entertainment faster. Because of this, the things we hear most often in the mainstream are going to be the least challenging.

Does this mean that music that isn’t challenging isn’t good? If you had asked me just after college, back in the heyday of my exploration of punk and hardcore, I would have said “yes”. I’ve since changed my point of view a bit. It’s not that music that isn’t challenging isn’t good, it can be good, it just isn’t challenging and I tend to prefer challenging music. Recently I’ve come to accept a larger portion of the musical spectrum than I ever have before and lot of this is because I’ve allowed myself to accept music that isn’t challenging, but is still good and most of all is sincere. Well what is sincerity in music then? 

When Coheed & Cambria’s latest album “Year of the Black Rainbow” came out I didn’t like it very much, it’s still my least favorite Coheed album, though I’ve warmed to it a bit. The sound just didn’t appeal to me. At first listen, it didn’t sound like they were being themselves and this to me came off as insincere. I eventually came to understand that while they took steps on the album to redefine their sound away from what I prefer for them, they were doing so not because of marketing research, not because they were told to do so by some record label executive, but because they wanted to try something new on their own. That to me was sincere, even if I didn’t like the results. A band like Muse that produces a number of songs that are very approachable and have even been featured in such mainstream train wrecks as the Twilight films is still sincere to me. Are they pop music, are they mainstream? Hell yes, but in the way that they make their music one can tell they are sincere about what they do. They’re not being told to make music that appeals to people watching Twilight, but there is a crossover in their chosen sound that makes that possible. Is the label, happy? Sure, but I don’t think that’s Muse’s primary concern.

So why do “good” bands get screwed? It’s because the average listener cuts corners. In the constant pursuit of more … faster the more challenging, oft time’s better acts get left by the wayside. It’s not uniquely an American problem, it’s a human problem. I believe that the concept has been so magnified by the American collective psyche that like everything else we strive for, it’s become bigger, badder, and better, though our desire not to be challenged is hardly something we should be proud of or encourage in others. On the flip side, it’s easy to dismiss music that is obviously part of the mainstream and as someone who has acted in this manner for a number of years I suppose I’m just as guilty as those who seek not to be challenged.  I suppose for my part some could say that I was seeking not to be challenged to find the good, sincere art in mainstream music and recently it’s a challenge I’ve taken up and with much success. Oh I’m still a music snob and it’s still going to be likely that I was listening to bands “before they were cool”, but my horizons have broadened and while it may not be faster, it definitely gives me more.

Sunday, December 26, 2010

Link: LIKE/UNLIKE: The BBM Discourses

LIKE/UNLIKE: The BBM Discourses:
"Blake Schwarzenbach: This is some of the best robot fiction I've ever written. I'm self-publishing the decline of Mid-Atlantic civilization."





Taken from Blake's Facebook status updates. About a quarter of the way down he begins writing what may be the most poignant and unfortunate novel of the early 21st century. Hipsters beware, he's got your number.

What's that? You haven't bought the forgetters 7" yet? Correct this now!

Friday, December 24, 2010

Review: Black Swan

I'm bad at reviews, specifically the part where you summarize the movie without giving everything away and still make it interesting to read. That being said, I'm not going to review Darren Aronofsky's latest film Black Swan, I will however comment on several aspects of it.

Let's get one thing straight right from the start here, Black Swan isn't a film about Ballet. It's a film where ballet figures heavily, but Black Swan is as much about ballet as Kubrick's 2001 is about space. This is a film about identity, obsession, and madness, themes Aronofsky has proven himself adept at depicting in the past to great effect. Unlike his previous effort, the character portrait piece The Wrestler, Black Swan sees Aronofsky concentrating less on the physicality of the character and more on the metaphysical and succeeds with almost Bergman-esque precision. Black Swan is ultimately a unique thriller where the protagonist's ultimate rival is herself. Aronofsky deftly ramps up the tension throughout the film primarily through the constant use of close-ups, creating not only a claustrophobic effect in the viewer, but also affixing our gaze almost interminably to the character of Nina's face. Natalie Portman deserves all the praise she gets for this role as she completely owns the broken creature that is Nina and succeeds in the challenging task of making us feel both compassionate and uncomfortable as she loses her grip on her own sense of self in pursuit of perfection as the titular Black Swan. In addition to the close ups and the stellar performances from Portman, Kunis, and the entire cast, Aronofsky's use of score and deft editing techniques feels more at home here than in any of his previous films. The last 20 minutes alone were a tangle of quick edits reminiscent of Aronofsky's oft-times difficult to watch Requiem for a Dream.

In the end, Black Swan was a film that left me with a grin on my face and a lot to analyze in my head and was one of only a handful of films I've seen this year that I would consider to be truly Oscar worthy. It's better late then never I presume, but I suppose this year we're going for caliber over quantity. There are still a few awards nominees for me to check out yet this year, but if Black Swan is any indication, the studios saved the best for last in 2010.

Thursday, December 16, 2010

Del.icio.us Link Dump

Well delicious.com is apparently shutting down so now I need somewhere to cache a ton of old links. This be it:

Now a "Switch" to Reverse Biological Clock
For the first time, scientists have pinpointed a chemical ‘switch’ that can reverse the "biological clock" by making human muscles younger and stronger .

Welcome to the web home of the Flag of Earth.

Abandoned Polar Nuclear Lighthouses

Christian Animal Racing HELL
Religious fronting aside, this game is amazingly bad. It's so bad that we're not sure if it's actually real or a very funny joke.

Garbage Palin Kids

Armor Games: Ignite People on Fire

Virginia is for Kid Lovers

She Has a Boyfriend

Lol Metal

Animator vs. Animation

What Will Life be Like in 2008

The Worst Album Covers Ever Created

The Big Bang Wasn't The Beginning

Eurogamer: Warren Specter Interview
... we picked his brains on the current state of gaming, BioShock, Deus Ex 3 and his expectations on people's reaction when his new game is finally released ...

Mario Twins

Australian Senator Discusses Oil Spill
The front fell off

Toddler Kung Fu

From Present to Past
The approach acknowledges that the universe did not have just one unique beginning and history but a multitude of different beginnings and histories, and that it has experienced them all. But because most of these other alternative histories disappeared very early after the Big Bang to leave behind the universe we observe today, the best way to understand the past, they say, is to trace our knowledge back from the present

Shoot Up to Cool Down
Injecting sulfur into the atmosphere to slow down global warming is worthy of serious consideration, according to Nobel laureate Paul Crutzen

Chicken and Egg Debate Unscrambled
Egg came first, "eggsperts" agree

Could Cyclic Universe Explain Mystery?
Theorists suggest Big Bangs and Crunches lead to cosmic balance

Walk a Quarter Mile or Die
If you can walk a quarter-mile, odds are you have at least six years of life left in you, scientists announced today.

Antimatter Space Ship for Mars?

High Efficiency Flat Light Source Invented
Tired of fluorescent tubes? Imagine your ceiling -- or any surface -- as a giant light panel, thanks to OLED research from the University of Southern California and Princeton University.

Tuesday, December 14, 2010

Link: Ico remastered preview: Not too little, definitely not too late

Ico remastered preview: Not too little, definitely not too late

This is one of two games that will finally get me to buy a PS3. The other is Legendary Guardian, the third game in this discreet series.

Monday, December 13, 2010

Link: Why Do The Spike VGAs Even Bother With "Awards" Part? [Spike]

Click here to read Why Do The Spike VGAs Even Bother With "Awards" Part?Why Do The Spike VGAs Even Bother With "Awards" Part? [Spike]
I can't agree more. I have no problem with the Spike VGAs as a media event, in fact it comes along at a time when the hype machine has slowed due to the holidays and serves to get people interested in what's next while they're currently purchasing what's current. My real problem is the masquerade that is the awards. Ditch the awards and you've still got 75% of the content and probably 90% of the reason people show up to begin with. Also, you wouldn't be pissing people like me off: professional game developers who prefer a real awards show to the "me too" antics of the VGAs.

Sunday, December 12, 2010

That Time Again

Another year, another Spike Video Game Awards show, another win for BioWare, and I still don't care. Oh it's nice to win anything, but a VGA means nothing to me. A VGA win is the equivalent of one of those exuberant film endorsements solicited from people coming out of free viewings and added to the front of a trailer. The VGAs are a media event, a showcase for new game trailers, an addendum to the year's convention season. It's not a show about the artistic and technical achievements of game developers, it's a chance for Spike to generate ratings by promising celebrities and new game footage. The show is nothing more than marketing and as such is very effective, but ask me if I care about winning a VGA and I'm going to shrug. My company paid to have some trailers shown and that means more people are going to be aware of our games, if Spike decided to tack an award onto the proceeding in order to legitimize the experience then great, but that's not the point. If someone wants to televise the AIAS Dice awards then I'd watch, those are awards that matter to me; everything else is marketing and pandering. The value of awards such as the VGAs amount to about as much as ad copy on the back of a box or the front page of a company website. It's nice to be recognized, but there is no prestige in the prize for me. The public can support us by buying our games, that's what will help us the most and in the case of BioWare, they have. When I want awards I'll go to my peers and serious analysts, sorry Spike.

Sent from my iPhone @ Epoch Coffee